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 yep i think game dev tasks would possibly finish today and I would also create some guid based battle match logic. e.g. user creates battle then copy pastes the uuid of the match id and then in one widget other users can search such token to join specific match.  yep i think this would be a required feature so that people could do specific such fights/battles with a generated unique guid string.  so there would be two lobbies one for internet generic lobby then one such specific lobby.  then there is also lan lobby type so such type lobbies i would add to ui.  hmm so i think i can complete these tasks by today(or latest by tomorrow morning) then also on evening resume studying to banach tarski idea frameworkization related book study tasks. then i think tomorrow i could fully study mostly to banach tarski idea frameworkization related book studying tasks.       
 yayyy simdi  ilkin game dev projesinde coding.  sonra da banach tarski idea frameworkizationda kitap calisma taski. (space sehirleri develop etmece (ulkemize additional artificial planetler develop etmece)/warp invention taski)   hmm ilkin game dev projesiyle baslar calismaca sonrasinda da ya bugun part time baslarim ya da yarin full time banach tarski idea frameworkization studying'le ilgili kitap calisma taskleri.
 yep gun baslar. bu arada (geri gelirken eve )giderken askeriye gormustum (sey boyle askerler ustu acik 3 cip suruyordu tesadufen gormustum bugun bir yerden yere giderken askerler, sanirim orda yakinda askeri birlik var. ) ben yine her zaman ki gibi keske 30 yasinda olsaydim dedim cunku cok arastirdim askeriyeye basvurmayi ama 30yasina kadar basvuruluyormus.  bayagi bir arastirdim acaba bir sekilde askeriyeye basvurabilir miyim diye? ama bulamamistim basvuru icin en gec 30-31 yasinda olmak gerekiyormus. hey gecen de askeri cipler gormustum.  yep adanadayken de cok arastirmistim askeriyeye basvuru ama 30 yasinda olmak gerekiyormus en gec.  yep keske 30/31 yasinda olsaydim.  ilk yapicagim is askeriyeye basvurmak olurdu. (32 yas olmadan cunku sanirim 32 olur olmaz gidiyor askeriyeye basvuru sansi)  (guh nene dede gibi yasli oldugu icin boyle basvuru sansi olmamisti.  43/44 yasinda olunca.)    ama arastirmistim bir bolumde belki basvuru sansi olu...
 At mechanics since had an crash alike 3 days ago which broke some of my parents vehicle  unfortunately.  There someone in some rural place  placed a large stone in some end of parking lot which I hadn't seen any whilst finding park place  then exhaust were broken including broken tire system rims.
 yep last day again fall asleep in 2minutes when watching a sci fi movie at resting time at night.  then got up some hours later then again started to watch sci fi movies then again,   fall asleep this time in 5 minutes in a scifi movie.  day starts as of now. there is lots of tasks to do today.   2 part time project studies as mentioned.then also some going to mechanic task alike. yep after 2 weeks I cant believe at last screen widget issue is fixed. i just unexpectedly lost alot time during such issue. turned out some intrinsically challenging task and even at moments i thought its not fixable.  but then fixed. nice. 
for this side project -->   yep i think latest issue were challenging.  cause were an  not any anticipated challenge/issue fix. took less or more 2 weeks code/test time to fix. (and that much time maybe due to my lack of knowledge in code of ue/my inexperience in ue code coding ) (->there were alternate method of creating screenwidgets on ui/viewport directly but did not wanted to do such method (since then too much ui widgets)  and then at last widgetcomponent based method were implemented correctly/fixed. ) i think tomorrow so i could study alike: - part time finishing remaining issues - part time studying to banach tarski based idea frameworkization (developing space cities project (warp invention project) )  study task.  yep. 
Resim
 yep at last fixed screen widget issue. as before mentioned, had tried even version upgrade last week to fix this but then that became not feasible because some modules have changed and not compatible with some existing change sets. (figuring out that also took 3-4 days coding )  so after ~2 weeks of studying,  at last the screen widget issue detected in testing were fixed.    to fix screen widget issue:  you should write some code alike a widget component alike --> e.g. : #pragma once #include "CoreMinimal.h" #include "Components/WidgetComponent.h" #include "AWidgetComponent.generated.h" UCLASS (meta=(BlueprintSpawnableComponent)) class UAWidgetComponent : public UWidgetComponent {     GENERATED_BODY () public:     // virtual void InitWidget() override;     //   virtual void OnRegister() override;     UAWidgetComponent();       virtual void TickComponent( float DeltaTime, ELevelTick TickTy...