I been analyzing the inventory system of free (or 35$ when game income surpasses 100K) licensed inventory game logic to understand very much and been also investigating how to procedurally create stuff in unreal engine.
so last day passed with these. hmm now would resume inventory crafting logic based on that inventory library code.
yep so wishfully I would have an inventory system and some game logic system readied on today.
hmm so that is it. i think in 2 or 3 days, i would might be able to complete game logic design it seems as then. then rest would be the planets generation and habitat stations crafting and some blender animations crafting and polishing of such stuff. then finally the ui widgets polishing and menus images generation. Than some remaining game logic. then yep i think by end of this month it would surely be ready to be published to google play store.
yayyy then I can resume ml algos project to invent warp and unrelatedly universe segregation techs.
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