Yayyy this is awesome! 

https://music.youtube.com/watch?v=pxsO2NX9JLc&si=NauY3KFCb3YkZVnr


Yep this nerd star Trekkie likes such musics very muchwhen planning warp engine crafting in 2025. Yep. Although warp won't be like this but we might as well require still additional aeronautic modules for atmospheric entry of the space vehicle. 

e.g. some multiverse technologies assisted by default also aeronautics technologies by current aeronautics engine tech:)



 thinking of being in a space ship (that I would build in 2025 yep) when listening this sound:) 






now i remembered one silly topic. i once went to aeronautics engineering course (of aeronautic craft design sttstic from aeronautics engineering department) when i were going to university but to only fail |(because i did laziness afterwards :D) ( nevertheless i started taking such knowledge 5 years ago. starting with mechanical engineering study book start book) 
but not yet had studied such topics (e.g. aeronautics I mean I had not studied yet )

even if this silly talks of designing aeronautics engine design, I only failed when i took course when i were in university :D (but because i had not studied :D I had a weird lazy modes by then strangely to some courses. I would take course then would do laziness alike (except computer engineering courses) those i also did alot laziness (e.g. studying to exam only 3 hours before exam and not going to lectures of and learning topic from open book exams alike during the exam alike, but i think i only had not did laziness to  computer engineering homeworks which i would work to till mornings alike. ) 

this guh has had weird lazy mode in university time. but which passed later when she started studying to engineering jobs after graduation. 


the funny thing is ->  whilst i talk of engineering also aeronautics engine design in blog,  funnily the only time i took aeronautics engineering course, I failed :D
but its not because I wouldnt succeeded it, its because i really had weird lazy mode by then :D
but its still funny in this context of blog which i write about secondary aeronautics engines of space craft :D

even if i were a lazy in computer engineering studying time (but not lazy to homeworks), I were very hardworking to engineering tasks in later engineering career. (e.g. would work till midnight to projects alike at times)


yep so had a lazy period in studying to engineering time. but then became a hardworking engineer afterwards.




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so coming back to my engineering adventure -> yep first time i started investigating other engineering fields other than computer engineering topics -> 5 years ago or so.  e.g. start of learning mechanic engineering.  and learning how they used axiomatic methods in creating theories there. then molecular engineering interest (for turbine idea simulation) then quantum physics engineering interest -> then thinking its better to have the molecular simulator by an ml -> so then started ml algos. 



in my hobby projects adventure -> I started initially hobby project of an android app with webrtc when webrtc were newly developing.  then second hobby project -> game engine modules design in javascript alike with modifying some existing open source engine. then -> causalera project (ml project) (left since had not succeeded the ml project building in reserved startup building  time to that) -> then game engine module for atmospheric scattering and so study. (unfinished) -> then i switched to got interested to turbine design (which would try to add world's coriolis force in to design of  the turbine) and thereby initial mechanic engineering book study then molecular engineering study and then quantum physics study. -> then followingly, been studying to ml algos project.


that be my only hobby projects (aside projects) meanwhile i been also (except causalera startup building period)  I were always working to software companies in tandem. 
 

so this be the my engineering adventure. from graduation until now. 


last 3 or last 4 years been studying to ml algos project! (which i started with idea of -> I needed molecular simulator for checking turbine design idea. but then i checked existing simulators to spar esome time to decide its programming api are too complex somewhat. (or i had such initial assumption dont know if correct or not) so I decided to write my own.  then I studied intiial quantum physics 40 or many lectures even for that. :)  but then whilst working to project, that moment  i thought hey this project might require 100K of code to be written maybe.  why do I write it? why dont I write an ml that would study to quantum physics also and know coding and would simulate it/code it. thats how ml algos project started 3 or 4 years ago. of initially i titled the project as "coder ai" project. then later decided to title it as "ml algos" (since its not a coder simply)

meanwhile even design of coder ai or ml algos required me studying many bsc/msc phd math books. (that is yet not finished (still focusing to topoi and category theory topics) )  

e.g. i initially decided to design its nlp some modules with group theoretic translations only to figure out thats also an incorrect design. then whilst revisiting design, I learnt representation theory slight a bit and then category theory and found out  the exact nlp module design method in category theory and intuitionistic maths side. 


For my maths curiosity, it started whilst studying to probabilistic statistics there I discovered some Borel topics there, which made me got interested to investigate. then at the same time, I got curious to silly topics alike Xeno's paradox and how maths answers such infinity related discussions (since i were not knowledgeable in maths by then,  i had no idea how maths answers xeno's paradox with its default measure theoretistic integrals or such.   so xeno's paradox I also wondered how is answered by current math knowledge. I mean quantizing/measureing infinity methods.  then real analysis book exactly shown the current perspectives there. (had not studied any yet to complex analysis yet). but I got the over all idea with more books I studied to.  

but the idea I liked most for how infinity is tackled, were Lawvere alike people's fixed point type perspective. thats very elegant. (so eager to revisit the set theory book by Lawvere soon after this game dev project is finished. to revisit those category theoretical based and topois based representations )



so this is my engineering and science curiosity adventure until now. 
we (section 31) are very confident we would surely really invent warp in 2025. very confident surely. yep. 























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