yep added second sci fi facility. now would add item generators inside sci fi facilities. 

then would add a third type sci fi facility type. and would add to all planets. 

then would regenerate bundle and test in phone. then would start studying to mars rover battle challenge and main screen etc.

yep. still lots of tasks for the sci fi facilities. but nevertheless soon would finish this task to quixel mixer task to add decals to mars rovers! 


yep! 



working to sci fi facility_3 installments. and after all arranging, then battry pack generators to code/place there. (item generators already placed in sci fi facilities)


yep so seems as from this minute, there is still 3 hours or so much work left.


then 3 hours later would give some rest time to then tackle the quixel task first. 




yep nearly all sci fi facilities installments has finished. 


gosh I been studying till this hour.  now only left of this sci fi facilities task is  -> 


hmm battery pack item generator I think this is only
task left from scifi installments e.g. two sci fi installments are alike ->






this one first sci fi facility second one be alike  ->




it were quite a tedious task to install sci fi facilities with item generators inside to all 4 planets with changes of installation place etc etc.  were quite tedious task.


in these installments the astronaut can travel inside and there is items generated inside he/she can collect. (some items generated every time map is opent, some items generated per day) 

but has to pass the ai based turret in vicinity of entrance. 


yep. so to add these to 4 planets were quite a challenge.


only l task left which is -> addition of battery pack items to the facilities -> this one is generated per day.  since this game mechanics all depends on megajoule batteries. (everything is fixed/printed with megajoule batteries based stuff)  

I dont know if i could spare time to the battle of mars rovers challenge task on today. I think it might be postponed to tomorrow. since I been studying till this hour endlessly  and wish to rest after this sci fi facilities addition task is finished and aab bundles are released uploaded.


then i think tomorrow I can finish manage the mars rovers battle challenge (  game in challenges tab of to be added main screen ) or latest following day. 


yep! nice! now game is less dull :) although the not the least dull game actually still game mechanics is dull wtr to most space survival games. but still i think it really started to become a space survival game with these additions. it were before very dull. now less dull with even this sci fi facilities and turrets beside them addition. 

I think after mars rover battle challenge it would definitely be not any dull space survival game project! 

 so with facilities planet3956 is alike  (2d planet) ->


 


planet3957 be alike ->



planet3958 be alike -> 




hmm i think the arrangement of sci fi facilities with its tasks now completed with tests of bundles of.


hmm tomorrow this time some challenges tab tasks! (mars rover battle game inside the game) 


I think the 2 turrets per planet slowed down fps some more on my phone. or the changes itself. I think time to add some lod nodes. (but not everytime lod is helpful (too many nodes a scenegraph is also not helpful). but lets see if the issue of perceivable some slow down of fps is caused by turret ai cpp code or vertices count etc. ) not very slowed down but there is some slow down of fps imho. a slight bit.  


would check tomorrow. along with main screen task and mars rover battle challenge task.





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