been rested until this hour since fall asleep at 8 in morning or so. -> (since had to work until morning since stucked in an issue regarding some plugin defect (incompatibility) with recent unreal game engine versions. actually plugin is not for production versions either but anyhow i figured out some what method to overcome it.
nevertheless so lets resume the remaining tasks of this second game inside dull planet 3954 game.
hmm now remaining tasks ->
some ai modifications
some customizations
some to be added second game ui widgets etc.
and adding such widgets and its ready to apply to production on by end of this day wishfully.
gosh this hackathon of adding second game and adding features to original game were quite challenging! e.g. I had to study till morning last day.
hmm lets resume project tasks now after 4 hours resting from studying till morning. yep!
hmm I again stumbled to issues. and tried some adding rail mechanism to the nav component for the lag that exists in the component.
yep would add some rail trays to the nav rover to attach turret etc since turret lags when nav mars rover moves. (i mean when fastly moves the turret falls behind slightly ) so would add some rail tray to compensate the issue.
only geometry collections could be added currently otherwise it follows slower if its a node of nongeometry collection.
people thought it might be related to tick group and such things. whatever.
lets add something to compensate the issue/defect with rail tray over nav mars rover entity to attach the turret.
hmm I again stumbled to issues. and tried some adding rail mechanism to the nav component for the lag that exists in the component.
yep would add some rail trays to the nav rover to attach turret etc since turret lags when nav mars rover moves. (i mean when fastly moves the turret falls behind slightly ) so would add some rail tray to compensate the issue.
only geometry collections could be added currently otherwise it follows slower if its a node of nongeometry collection.
people thought it might be related to tick group and such things. whatever.
lets add something to compensate the issue/defect with rail tray over nav mars rover entity to attach the turret.
gosh making the second game inside game turns out much more challenging but i think would accomplish. with these silly fixes.
along all troubles i encounter today ->
hmm the least modification of turret mesh in blender worked (had to change its attacher components etc to be added to rail mechanism over nav mars rover)
I were suspecting whether if i export the turret skm asset from unreal game engine to blender and modify there and reimport, were suspecting whether if issues would occure in exporting and then it wont work but seems as it works. so I could have edited the turret mesh in blender.
e.g. change from this to that ->
to that ->
and I generated now rail components as following ->
to add to nav mars rover so that when turret lags (issue in this plugin, everything not geometry collection somehow lags/slides slightly when nav mars rover is throttling alike)
so to bypass that visual defect, would add a rail component to make it seem as if turret is expected to move over rail component alike.
wont be any perfect fix, but whatelse to do. we cant add a feature to this plugin right now to support non geometry nodes addition, so would bypass this issue with this.
the rail component to attach the turret ->
hey it seems alike this -> of course there are to be done fixes yet ->
yep all the troubles i encountered since I use a nonproduction ready plugin of unreal :S should had used the previous versions of it which is for production ready (not buggy)
nevertheless lets make the stinger or tow over mars rover larger right?
oh Gosh to come to this navigating mars rover condition, I been only with 4 hours rest been studying until lastt day's midnight :S
If only I had not switched to nonproduction ready plugin version :S I might saved alot of hours :S
i silly wise used a buggy nonproduction version plugin which turns out very hard to fix etc etc.
its previous version completely has different process to unreal engine:S requires adding stuff in blender.
so I thought lets not do that then I lost exponentially more hours whilst using the experimental nonproduction ready plugin version afterwards :)
nevertheless lets continue hard working to finish remaining tasks of this remaining tasks of this hackathon.
I think i would rest 2 hours more and would continue later.
since I am very tired.
yep lets rest some time then resume hackathon.
yep I rested than washed my hair since stinked. now even still tired but now would iterate among remaining tasks of this second game inside planet3954 game.
its always urgent to hire detectives/security detail to deploy against unthinkably psycho foreign terrost grp and its untrue conspiracy-fraud-untrue propaganda attempts and psycho content having disgusting disturbing verbal terror attacks along side untrue propaganda attacks of the psycho terrorsts of foreign terrst grp.
second most important task is to fund ml algos project to deliver warp project as promised to all.
third most important task is later all these 2 tasks are accomplished, to develop universe segregation techn against the psycho foreign terrst grp that does very disgusting very psycho verbal terror attacks in its terror attacks/terror activity. lets universe segregate the disgustingly devolved psycho iq eq conscience wise less evolved unhumanly devolved foreign terrst grp! they are very disgusting! :S (-> their verbal terror attacks are always unimaginably unthinkably psycho and utterly disgusting:S) along side their disgusting fraud-conspiracy-untrue propaganda attacks which they always attempt during terror attacks :S most disgusting! :S (& disturbing:S) universe segregation is a must to be developed tech against this disgusting attacker foreign terrost grp! if you also had been attacked by the terrorsts of this foreign terrst grp, you would also share this idea. (that universe segregation is must to be developed technology against this attacker world wide disgusting unthinkably psycho foreign terrst grp. thats really something needs to be accomplished (development of universe segregation tech against this foreign terrorst grp and its global criminal cartels it articulates in attacks and its disgusting very disturbing very psycho content having verbal terror attacks. utterly disgusting and disturbing! :S universe segregation is must technology to develop against this disgusting attacker world wide foreign terrst grp. )
(do not confuse this topic has no relatedness to any topic in world:S do not confuse/do not misunderstand :S do not confuse with other :S do not confuse/misunderstand:S)
so lets iterate in projects one by one.
now there is still 20 or 25 more tasks to do in planet3954 project. lets finish and apply to production.
then tomorrow lets resume ml algos project! to finish and provide promised warp technology to all (space crafts with warp to all).
and then later following proejcts as mentioned.
yayyy! lets iterate one by one in projects!
first lets finish the funding project to all following projects -> of planet3954 project!
->



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