i think only remaining tasks
- this holographic mode where there is no collision box of the player (can pass around cubes etc) and some holographic look a view (e.g. postmortem mode which player dies but wihses to continue be in battle (since there is one points for that if team of wins) but the other players shouldnt be able to interact either holographic mode entity. so how to do it with chaos modular system were near to impossible in my opinion. (been working last 4 hours to this task alike with no definite fix either:S)
i switch to a basic idea which i revert to a player mesh instead of mars robotic rover for also holographic mode.
then remaining tasks are like refactoring remainign tasks. adding some screens in screen changes etc.
then i think i could think initial demo version is ready. whether very cool coded or not. (since i mean multiplayer logic is not efficiently coded most possibly cause i dont know exactly multiplayer logic of unreal)
e.g. i when coding missile parameters of the mars rover's missile thingy, i dont know if i shoudl make params of it replicated. so i made some params replicated but i dont know if its necessary either. so thats the thing i am mentioning i mean maybe there are some unnecessary replication settings etc. so have totally no idea since i had not studied to unreal's replication mechanism very. just very basically understood some partially but not much. so there might be unnecessayr replication inside so not coded efficiently possibl ythis multiplaye rconfig. e.g. missiles of mars rovers etc.
yep i added this one at last -> (when player dies could continue staying in environment but being uneffective either. ) (but imho creates slightly motion sickness )
oh my gosh I am super tired again. been working this hour. would do some rest and continue finishing tomorrow. (i had not coded the material if you wondered. of course i dont have such time to do vfx/gpu shader. found from fab.)
least now nearly all tasks completed.
I would test one more thing before switching to this mode.
aha i figured out where some config is done. so i could revert back to first mode. nice!

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