ya daha phase echo scenenin (30 sceneden ilk calisilan scene) daha introduction kismini tam bitirmedim:
bu scene de soyle:
#Here is Scenario 16: The Sub-Topos Phase Echoes (Privateer Decoy Trap).In this tactical combat scenario,
#your patrol vessel tracking an elusive syndicate vessel is lured into a dense fold. Suddenly
#, your sensors flare as you encounter an advanced Phase-Echo Platform. Instead of deploying physical armor,
#the privateer flagship (The Phantom Stalk) is exploiting overlapping open coverings to generate un-glued coordinate decoys of itself
# across parallel universe stalks.You find yourself staring at three identical sensor signatures.
#You must manage your sensors to separate the true physical ship from its echoes while avoiding their
# synchronized crossfire.
scenenin iste battle introductioni (preceeding post phase echo platform) bir de evader spaceship biraz daha akrobatik evade yapacak .
iste tam bu introductiondan sonra dialogue based battle kismina gecilecek. (yine vfxlerle olan scene olan ayni anda dialogue'la beraber)
yalniz videoda yanlis render etti. normalde multiple ship render ediyor o universe foldta ama tek ship gostermis abruptly birinden digerine switch eden. gerci bu bir visual issueydi esasen bu rendering calismasi baslamadi ama hmm yine de bilgisayardan farkli gostermis videoda izleyince gordum.(en son kisminda spaceship bir konumdan bir konuma abrupt teleport ediyor gibi duruyor ama bilgisayarda 2 space ship gibi duruyor)
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