yayyy now continueing to working to game dev project! to finish it to then resume ml algos project yep I think I can resume ml algos project 3 days later or so. Imho demo would be ready in 3 days or so I think yep.
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hey started working on advises given from game dev people-> e.g. my level map is very empty for a multiplayer battle of mars rovers game, so would increase colonies there and would create least 3 more tiles to level and add secondary habitat cities etc. (checked out how game mechanics of these type battling tanks etc alike are) of course my game wouldnt be as much as professional as though but review comment i received were very helpful cause made me investigate about how these games strategies are (e.g. battling tanks) and to devise a game level that players could do such strategies etc. so would create habitat colonies places etc with adding more tiles to the level maps for each game map. e.g. i investigated to learn that e.g. for world of tanks each level map is 1km2. hmm would create least 2 space colonies settlements for each city. so would continue to work on such tasks today instead of remainign works related to multiplayer. ...
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hmm decided to make multiplayer game with things like olympic level emblems e.g. beginner emblem (for gamer whom had not yet win 15 battles points) then after 15 battles points achiever emblem then after 100 points distinguished emblem then after 300 fight points legendery emblem is gained. (emblems would be visible in screen widgets )
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I think this time it really started to seem like space colonies on planets concept -> its so silly it were before alike --> learning unreal game engine specifics for better space colony look feel design :) (although it does not still looks like those cool space colonies in stylish games. but still there is some improvement surely wtr to previous version) one more cool share of h3958 -> (I myself even think -> wov this has been now cool coloring(changed directional light settings etc ) )