been studying some game dev challenges today. iterated some either. then I wanted to rest. if i had a zodiac boat might went rest alike in shore alike. but since had not then wandered some in thinking of projects and listening music last 2 hours or so. hmm thought of renovation ideas to sivas home of my family. (since its only avail in summer months. even not avail in autumn. (since its windows are not good. (needs to be changed) and requires addition of stoves to rooms of there) thought some renovation ideas there. of changing windows and door and some shutter (since it snows alot there sometimes) (maybe i might go there in autumn when developing ml algos project) but then I thought my mom would be fatigued there (since she is not developing an ml project unlike me) then I thought its not a nice idea. (I mean staying there in summer and autumn this year alike) (whilst developing ml algos project) hmm so thought these when resting to decide that its not a good idea. si...
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Nisan, 2025 tarihine ait yayınlar gösteriliyor
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yep time to start game dev challenges today. many thousand challenges. first decal the habitat id to the habitat -> H_3954_002 unfortunately somehow quixel mixer had not worked in my computer so I need to learn fallback method of gimp+ blender to add decals. yayyy this game is for creating some income(to pay one unpaid flat rent and also by which we would build warp technology with ml algos) yayyyy time to resume project now. yayyy i think i would resume partially ml algos project studies during day alike sparing 1 hour at most to it currently in this period of 2 projects mode switching I move to. hmm time to resume reading learning topo for logic module design. since otherwise too much time would happen of pausing ml algos project (during this game dev project time) lets spare 1 hour topo studying today along with linguistics design challenges. yayyy time to install gimp but i dont know if shader to write there would export correctly in unre...
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yep many thousand challenges in game dev project :S wish I can somewhat finish habitat design today wishfully and resume unreal game engine learning and crafting planet 3954 game's map/initial planet. hmm i would before adding life forms would continue learning unreal game engine to add blueprint templates to build space survival game logic. life forms of planet 3954 design to be resumed afterwards. yep would be hostile and outlook wise funny look alike life forms in this initial planet. second planet might have cybernetic life forms etc etc. 5 planets to design for this space survival game. I decided until I become some what more qualified in UV mapping, I would use nontexture based coloring to habitats. I tried to UV map this habitat's outer panels, then decided to not to (until I am more expert in UV mapping) I then also switched to some metalic cover wiht flat shading. thats what resolved deformities caused by imperfect design (visible in smooth shading...
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yep been working on modeling the habitat still (wishfully I would finish today or tomorrow) hmm the initial one room setting is really issue having. (have incorrect design :) its just learning how to do create habitat work alike :) hmm but I think I really started to be able to finish some habitat and soon integrate to unreal engine. gosh hmm I at last started to get used to some blender methods although still very not any talented to. (yep I been slow in learning blender tool) still lots to learn. hmm but after fixing the main section of habitat (initial habitat section and very imperfect design so to be redesigned alike remaining sections which were redesigned. ) yep now time to rest with searching some graphic tablet to buy. since second task after habitat and integration to unreal engine is complete and then second task is designing life forms for this initial planet 3954. hmm following very difficult challenge is HUD displays de...